释义 |
LOGO2 Computing.|ˈləʊgəʊ| Also Logo. [See quot. 1980 and cf. logo1.] A simple high-level programming language designed to be used by children as an educational aid.
1976Bertoni & Castleman in J. Belzer et al. Encycl. Computer Sci. & Technol. III. 470 LOGO is an educational language devised..to teach school children techniques of problem solving... A most popular application of LOGO is in the programming of Irving, a turtle-like robot. 1980S. Papert Mindstorms 210 In 1967..I began thinking about designing a computer language that would be suitable for children... The name LOGO was chosen for the new language to suggest the fact that it is primarily symbolic and only secondarily quantitative. 1984J. Hilton Choosing & using your Home Computer 112 Using logo..a microworld can be set up in which everything behaves in true Newtonian fashion, and with the aid of tools to push objects around the screen, children soon learn all three of Newton's laws for themselves. |